Dun-dun devlog: second boss finished


Hello again and welcome to another devlog!

It's been a year already since the last update but our second boss, Parkov, is finally done!  If you can, download the game and give it a try. And please give us your feedback! This boss is basically untested, since we haven't had the opportunity to take it to any events yet. It should be bug-free enough to beat, though.

But that's not all! We have also made another notable change: the game has no HUD now. After playing like this for a while, I think it adds to the overall dark cave atmosphere and also makes the game feel "cleaner", with less distractions. We have also updated the "You Lost" screen to compensate. It now shows how your points are calculated, where you got hit during the fight and how much life the boss had left when you died.

And that's still not all!!! We have fixed the Android version! And now it works! (Hopefully). The controls have also been updated, because I really disliked their previous version. They're still not perfect, specially on the new boss, but they're at least a step in the right direction. Try them out and tell us what you think!

And that's it.  I'll be back when the next boss is finished, which will hopefully not be April 2025. See you then!

If you are interested in our social media:

Blackphilip (makes the music)

Carlos Rodas (Rourrodas) (makes the graphics)

Files

dundun_android_stable_0.2.0.apk 145 MB
28 days ago
dundun_linux_stable_0.2.0.zip 148 MB
28 days ago
dundun_osx_stable_0.2.0.zip 161 MB
28 days ago
dundun_windows_stable_0.2.0.zip 147 MB
28 days ago

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