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Devlog
Dun-dun devlog: small fixes
July 25, 2024
by
DjHexaedro
Welcome back to another devlog! Wait, already? Yeah, but no new boss this time. If you remember, in our last devlog I said we were aware of some issues present in version 0.3.0a of the game, which we...
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Dun-dun devlog: third boss added for testing
July 08, 2024
by
DjHexaedro
Welcome back to another Dun-dun devlog! Hello everyone, and happy new 202... wait, it's only been three months? Well, yes! It's still kind of a lot, but here at LA MUGRE Games you know we do things sl...
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Dun-dun devlog: second boss finished
April 08, 2024
by
DjHexaedro
Hello again and welcome to another devlog! It's been a year already since the last update but our second boss, Parkov, is finally done! If you can, download the game and give it a try. And please give...
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Dun-dun devlog: second boss added for testing
April 16, 2023
by
DjHexaedro
Hello again! It's been a while, hasn't it? You maybe noticed that there was no devlog posted in the previous month. I'll talk more about that later, but let's get the interesting stuff out of the way...
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February 2023 monthly devlog: almost something
February 27, 2023
by
DjHexaedro
Hello again! You know how for the past few months I've been saying that there's been no progress on the game and that I've nothing to report on? Well, this month will be different because I'm giving y...
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January, 2023 monthly devlog: still nothing
January 30, 2023
by
DjHexaedro
Hello and a late happy new year to everybody! What new and exciting changes did the new year bring? A new title format for these devlogs, of course! How do you like them? Huh? Game? What are y... Oh y...
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Monthly devlog: December
December 21, 2022
by
DjHexaedro
Hello again! This month's devlog is a little bit later than usual, and sadly it won't be any different than last month's: I'm basically posting this to let you know we are all still alive and working...
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Monthly devlog: November
November 09, 2022
by
DjHexaedro
Welcome back! It's time for a new devlog, and I'll try to make it a short one: there are no relevant news about the project this month. I've got nothing worth sharing this time around, as what I feare...
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Monthly devlog: October
October 09, 2022
by
DjHexaedro
It's time for October's devlog! Seems like a month has already passed since the last a devlog, so it's time to update you on what features I've working on. I feel like this month I've done less work t...
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Monthly devlog: September
September 07, 2022
by
DjHexaedro
1
It's time for another devlog! Hello again. It's been another month of nonboss related development and I'm here to share what I've been working on during this time. So yeah, I clarify "nonboss related...
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Monthly devlog: August
August 09, 2022
by
DjHexaedro
#monthly-devlog
Hello again! It's been around a month since Dun-dun launched it first public alpha and as promised, I'm back to write a new devlog to keep you updated on how development is going. The thing is, sadly...
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Alpha launched
July 08, 2022
by
DjHexaedro
#update, #launch
The first alpha of Dun-dun, which contains a single boss with three difficulty levels and multiple challenge modes, has launched! If you are interested in checking out the game's code, you can do that...
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